Quote:
Originally Posted by David Brinza
The fact that it happened so rarely isn't the issue here. The new rule was made by the GDC to avoid having stacked robots become common. I don't think that the GDC envisioned this as a game strategy - even after ship date. I think that getting 30 easy points by basically doing nothing is not good for the game. The GDC recognized this and put an end to it.
I've asked this before, but nobody has answered:
Would you put your FUNCTIONAL robot on top of another and sit there for the entire match to "earn" 30 points?
If so, then why spend six weeks building a robot that does nothing??? I could do that in a day.
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I don't see why you'd ask the question of the case of the functional robot. The nature of the game makes scoring/defending then getting on top of a bot a better choice than sitting on top the whole time, if possible.
At any rate, I find it hard to believe that the GDC couldn't have envisioned this when it was mentioned and responded to by the GDC in Q&A days after kickoff (see the link in my previous post...)
This, like several other recent GDC decisions are changing the game for poor reasons. The rule regarding tubes under ramps is flat out lawyering and in contradiction to the spirit of several other rules.
This rule, while it would have been fine early in build season, is completely unwarranted now. It doesn't break the game. It would probably rarely to never decide the course of elimination matches, and if a team wins a qual match on it, they deserve it for designing a robot such that there is space to do this and recognizing the usefulness of this strategy. Nothing there outweighs the negative impact of changing the game this late.
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