Quote:
Originally Posted by EHaskins
I think a longer autonomous mode would be great. If kids in FLL can have a robot run for 2 minutes(i think) totally autonomous, then why can't FRC? FRC should be a step up, and having only ten second autonomous, that most teams don't even use, is backwards.
I understand that autonomous is a challenge, but with EasyC, KOP sensors, and encoders on the drive, it isn't much harder to write an autonomous for FRC than FLL.
I'm not trying to say we should abolish user control, but a 30-45sec autonomous wouldn't be bad, if teams would do it. Even for audiences not involved with robotics watching autonomous mode can be exciting. FLL can do it.
EDIT: I forgot to say I think the games need to made with autonomous in mind. A long autonomus mode in "Aim High" would have been boring, but a longer autonomus mode in a game made to be played autonomously could be great.
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That's because there's still a lot of human interaction during the autonomous portions of FLL. This human interaction delt with the kids acutally handling the robots, chosing modes, etc. You cannot do this with FRC.