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Unread 03-04-2007, 04:02
Nica F.'s Avatar
Nica F. Nica F. is offline
Mechanical Design Engineer
AKA: That silly panda girl from back in the day.
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Team Role: Engineer
 
Join Date: May 2005
Rookie Year: 2005
Location: Los Angeles, CA
Posts: 576
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Re: Reflections on Scouting 07

Quote:
Originally Posted by Matt Keller View Post
If you have varying scouting data on a team for several matches, it is reasonable to conclude that that team is big on dynamic strategy. Their "advantage" can be reversed by catching them ahead of time and switching up your own strategy in an attempt to counteract their reaction. This is the beauty in scouting and strategy in general. Those who can ultimately foresee, shall prevail. Scouting is merely an attempt to document actions on the field and is not quite half the battle. The interpretation of the data and resulting strategy is what really matters.
Our team does have data for a lot of matches per team(in fact all matches each team were in), but because of the random match alliances and the fact many robots don't actually end up being on the same alliance together until lets say for example quarters, sometimes matches end up quite unpredictable.

I do believe what you said is true, but just to clarify what i meant in my previous post since i didn't really write in depth;
What i meant when i said "vary to adjust to whoever they are allied against." is for example; a robot who played only offense throughout practice and qualification matches could randomly choose to play defense.

Of course this is all in good strategy, and not foreseeing this has nothing to do with blaming it on scouting, but all i meant to get through is that many teams are becoming really creative with their strategies this year, and sometimes looking at all your scouting sheets wont be all you need.
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Product Designer, Mechanical Engineer
Purdue Aeronautical and Astronautical Engineer Graduate - Boiler up!
Team 22 Double Deuce / Team 4 Element Alumni / Former 1646 Precision Guessworks Mentor

Last edited by Nica F. : 03-04-2007 at 04:07. Reason: reword