Quote:
Originally Posted by 114Klutz
I'm using Kevin Watsons streamlined code, and am running into massive oversaturation issues. The light from the Green target, along with the glare being reflected off the rack, are the same color, according to the CMUCam2 GUI.
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The "oversaturated" value from the camera is 240:240:240. If you see that in the GUI, it's because you're using the RGB color space. Switch to YCrCb instead, and you'll see much better numbers.