Quote:
Originally Posted by Plooshiska
I don't know, an entirely offensive alliance does have its perks.
-More likely they will all be amazing scorers rather than good ones
-Durign endgame, the other alliance has to make a difficult choice: go for 60 and leave 3 robots by themselves to put up tubes, leave 1 defensive bot out to stop some tube scoring and get 30 points, or forsake the extra points and try preventing them from putting any tubes up.
Since just putting one tube on a row could add 64 points, the ramp is not always worth it. And with 3 amazing robots free to score, the possibilities are endless.
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The alliance looking to lift two robots can keep the opponents from scoring more than a row of 4 with some defensive tube placement. Two columns of tubes with two columns in between them limits the offensive alliance to rows of 4. The most they can get is 80 points. For that alliance to score 12 tubes would be unbelieveable. Especially if they already exhausted their human players' tubes and have to run across the field to the other homezone where there are a bunch of robots in the way.