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Unread 07-04-2007, 21:53
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d.courtney d.courtney is offline
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AKA: David
FRC #0781 (Kinetic Knights)
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Re: 2008 Game Format Preference

Kevin,

Yes I agree that defense is at times the best thing you can do, however the point of the games FIRST releases is never the bonus points (and never will be). It is fine that your team (and many others) have opted for a defense robot with ramping abilities during the end game, you obviously weighed out the pros and cons of either system, and decided that the best way you could play the game in its entirety was to go with this method. It was a strategy and for many it turned out to be a good one. Yes defense will always be in the game, and without trying to undermine the thought that gets put behind the robots built for defense I feel one of these days we will see 90% of teams opting for defense and end game instead of tackling the meat of the challenge.

The system I proposed didn't eliminate defense (and I doubt much like yourself there is any system that can), as half the battle is still the win/loss so defending can(and would) still play out, however being rewarded for your personal achievement is something that I believe needs to be done, as most have all had bad days with alliances causing a lower then deserved rank (or vice versa). Also defending in a system like that lowers the defended individual achievement, and given bonus points at the end (or the odd point scored by the defense robot) that given defense robot could very well see high ranking. Basically what the proposed system would do is tend away from bashfests like we saw this year, see more robots capable of the major objective of the game (this year hanging tubes), and when defense is played it would likely be smart strategic defense (I haven't seen your teams style of defense, but the "smart strategic defense" would be akin to what we saw from 48). It'd add more of a risk playing defense (as opposed to offense), mainly for qualifiers, but still doable, and in many cases worth it, if you are good at it you would see high ranks, much like if you were good at scoring. The system would help see the higher caliber teams in top and working down. In the end it comes down to the fact I am sick of seeing teams get carried to a top 8 position, when a more deserving team could be there... so maybe my grip should be with the random selector (which I have a major grip with).