Quote:
Originally Posted by JasJ002
I don't know exactly how many parts 103 had, but I do know that it was enough to "blue screen crash" a 7 processor super computer when trying to render the full robot (reason why we don't have a full rendered robot)
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Is the Inventor Studio rendering process multithreaded? Because if it isn't, will only take advantage of one processor at a time (for the main thread, which usually does all of the work).
I wonder how the award judges balance super-detailed entries (which can take several minutes to load, and several seconds to redraw), with the ones that are highly accurate in terms of constraints, dimensions and parametrization, but which omit high-overhead/low-return details like gear teeth or IC legs.