Quote:
Originally Posted by Rich Kressly
The FIRST Vex Challenge Game Design Committee will be getting to work on the 2006-07 in the coming week. The group is looking for your brainstorm ideas ASAP. No need to justify your thoughts, explain why you think a certain way, or connect it to the last 15 years of FIRST history one year at a time. Just post your thoughts in any or all of the following categories:
Autonomous Mode:
Tele-Operated Mode:
Game Object(s):
Goals/Scoring:
Tournament Structure:
Other/General Game Ideas:
The committee is on a pretty rapid timeline, so let’s refrain from the “Oh, I like/don’t like that and here are my 34 reasons why” posts. Just ideas. Remember, FVC is about affordability and accessibility. To the best of my knowledge, the regionals will again be one-day events. No matter how silly, off the wall, or downright ludicrous they are, any ideas posted here by June 25 will be taken to the GDC. This is your turn to have input,
GO!
|
my opinions
Autonomous Mode: [review]the time period this year, i believe was perfect... but the false starts that occurred at nationals were very disappointing
Tele-Operated Mode: [suggestion]if possible, interference would be a big problem that would be great if it could be lessened [as much as possible]
Game Object(s): atlas ball was very important in this game and created multiple strategies in both autonomous and tele-operated modes and even in strategizing - i think that something to that effect should be kept next year
Goals/Scoring: the point differentials in this year's game seemed very even
Tournament Structure: although the regional setups had a good number of matches for teams, the championship event only had 4 matches per team which i believe is not enough to fairly determine who should be the number one seeded team
Other/General Game Ideas: no comment