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Re: Your teams design procedures
Similar to what other people have posted, this is how we design:
1. Immediately after the kickoff, we print off 6 or more rule books
2. We meet immediately after kickoff to discuss the game, the possibilities.
3. Our first 2 official meetings are, "Decide how you want to play the game". Absolutely no designing is allowed, just strategy. We break off into small groups, given the objective "Pick one thing that you think we can do better than anyone else" The team then agrees on what strategy we'd like to have.
4. Our next two weeks are designing to implement the strategy. Parts are prototyped, ideas are tossed about. A base drive train is made, and given to programmers. During this time, our only concern is implementing the strategy.
Building a robot for a specific strategy has worked well for us, and has led to many engineering awards over the past years.
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