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Re: Autonomous end game
I think auto at the end would be great, but I think you would need something like the endzone rules we had this year to give teams a chance to setup to perform the auto task.
To answer the question about various levels of skill in auto-mode programming, I would like to see multiple options (like the start of the tetra game 2 years ago). Alternatively, an autonomous task could be created that would allow a capable robot assist an incapable robot (an example could be having a good auto mode robot could tow a non auto mode robot home to an end zone).
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