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Unread 11-05-2007, 13:51
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Alan Anderson Alan Anderson is offline
Software Architect
FRC #0045 (TechnoKats)
Team Role: Mentor
 
Join Date: Feb 2004
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Re: mecanum vs. omni

Quote:
Originally Posted by JesseK View Post
If you prototype something on limited resources and then realise after the game is announced that your prototype concept has little chance of success in the game, then you have 2 choices: 1. Come up with a creative way to implement your prototype or 2. (more common) Adapt your prototype so that it fits into the current strategy, therefore introducing (sometimes) very complex integration issues or unforseen behaviors --
Don't forget choice 3: set aside the prototype as inappropriate to the task, and build something else that is more appropriate.