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Re: [Official 2008 Game Design] Game Elements and Subtasks
OK, building of the direct interaction between alliance bots this year I'll suggest a continuation of this through the transfer of game pieces between bots. The goal would be to accumulate all of the game pieces in a single bot of the alliance, so the scoring would only count the bot with the most pieces for the alliance score. (e.g. On the blue alliance bot A has 3 pieces, B has 9, and C has 10... the blue alliance would get the score for bot C's 10 pieces.) This is a task that could go on in parallel with another game task and serve as a bonus scoring mechanism.
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Mark
Brick walls are for other people. - Randy Pausch
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