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Re: 2007 Mayhem in Merrimack
We have a couple of rule changes for Mayhem in Merrimack 2007
Spoilers have become "wrenches" to throw into the works of your opponent's strategy. A wrench placed on a spider leg that is owned by an alliance will revert the ownership of that leg to the OPPOSING alliance. (ie A leg with a red ringer covered by a wrench will be owned by the blue alliance) These changes are made regardless of which alliance places the wrench. The wrench can be removed and replaced at will by either alliance. This means that you can technically score points for your opponent by covering your own ringer with a wrench. A wrench placed on an empty spider leg is considered null. A ringer placed over a wrench (ie Blue placed a wrench, Red placed ringer) will be give the ownership of that leg to that alliance, and will prevent the wrench from coming off the rack (Rule G20, De-scoring). In the event that the ringer and wrench are removed and the wrench re-located, the 10 point penalty for violating rule G20 will be assessed, and the effects of the "illegal" wrench will NOT be counted during scoring.
Also!
We are playing a 2v2 game format just like the past two years. The same change will be kept throughout the elimination rounds as well.
For alliance selection, teams can not select within the top 8.
__________________
Quote:
Originally Posted by Koko Ed
The sign applause was definately one of the best moments I had ever witnessed at a FIRST event.
Who knew silence could be so loud?
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Mayhem in Merrimack hosts: 2005-2016 - Week Zero hosts in partnership with FIRST HQ: 2014-2016
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