Quote:
Originally Posted by BuddyB309
Here is team 1625's animation recruiting video. Its a little over the top but its design to be that way. My stratagy is to get a lot of kids to sign up for animation and then slowly ween them out. So the kids that make the cut will be more dedicated with the team because of there initial investment that they had to make. We've had problems in the past where kids would see that the animation team can be a place were they can goof off and they distract the rest of us who are dedicated to the animation. (Thats why we locked ourselves in a broom closet and came up with our animation this year.) (Im still in awe that it won).
I know some of you might disagree with this stratagy but I'm trying it for a year. Im keeping in mind that everyone can contribute to animation but im just trying to find people that are willing to learn and work for the animation team.
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I know that is similar to the strategy employed by 116 a couple years ago, and while it did have some success in helping get more dedication to the animation team (although it still had some issues with lack of focus and goofing off) and better training (although that has never really been an issue with 116 since the early days of our animations), I feel that it caused more issues than it resolved. I know members "cut" from animation had worse experiences with the team as a whole, had hard feelings against the animation leaders, and entered the rest of the team with improper training in their new role.