Quote:
Originally Posted by Andy Baker
Not only that, but it goes even further. The Alliance Captain is in charge. It's as simple as that. The other alliance teams accepted their pick, therefore agreeing to follow the Alliance Captain's leadership. If they didn't want to follow this direction, then they should've said "no". The 1st pick, the 2nd pick and in IRI's case, the 3rd pick need to all adhere to what their alliance captain wants them to do.
Each year, I am amazed when I see teams who get picked and they try to take charge of the alliance and don't listen to the alliance captain. This regretfully takes place when the partners don't know each other very well, and more often when the alliance captain is a young team who picked an old veteran team.
Of course, the alliance captain needs to listen to the input of the partners, and the partners need to state their opinions. However, these teams on the alliances are not equal partners. The Alliance Captain is in charge. All of the partners need to follow their leadership. If they disagree, they can tactfully voice this opinion in a proper way without causing hostility.
Andy B.
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Although I agree with you, the alliance captain doesn't always have the experience to know whats best to lead their team so when vet teams take charge, they have a [usually] solid history that enables them to make MORE informed decisions to benefit the alliance.
On Paper - Bottom Line: Captain > ALL
In Reality - Bottom Line: More Experience > Less Experience.