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Re: [Official 2008 Game Design] Radical Tournament Ideas
I think the general idea is that the 08 game should be less static, and contain more chaos within both match game play and during seeding matches.
We have grown tired of "Place these here like that"...what if it was "Complete this like you think you can."
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"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
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