|
Re: **FIRST EMAIL**/Updated Alliance Pairing Algorithm
I used the program to generate schedules with a variety of parameters... 12 to 144 teams playing 7 to 10 rounds with minimum match separation between 1 and the maximum possible separation. Each of these nearly 6700 schedules was made using the "fair" setting, but only for lack of processing power. I then used a variety of tools to aggregated the data into a spreadsheet.
Interesting trends I noticed:
-The program was able to produce optimal schedules whenever the match separation was at least 5 less than the maximum possible separation. It usually produced optimal schedules when the minimum separation was 4 less then the maximum.
-The program created the worst schedules when team size was a multiple of 6.
I have attached the aggregated raw data spreadsheets. If anyone is interested in the entire data set, contact me with a way to receive a large file, and I'll give it to you.
~Phil
|