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Re: Error in code light on, trouble finding error
I can sympathize with you on MPLAB, it can be a pain to find the run-time errors.
Please remember that most causes of the red light of death are caused by not refreshing within the time limits of the processor, or every 26.3 ms.
That ROM array you are initializing at the start looks pretty big. Do you really need that level of precision? Each character will probably eat up 2 bytes of RAM.
Including the camera code and other functions is probably pushing you to the limits of the processors RAM during run time.
My 2cents.
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Team MARS = 1.523 AU from the SUN!
Jim E.
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