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Unread 21-10-2007, 22:20
T3_1565 T3_1565 is offline
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AKA: Twitch Drive Designer
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Re: Holonomic drive train and field-based control

we are also planning omni and with the research and designing I have done;
1. I agree with everyone else around 600-800 dollars

2. Traction is completely based on the design, I'm not allowed to go into details with this until we have completely tested the design, but I will have something up on an omni design to help with traction around build season

3. I agree with other on this too. Although it would be really nice to have a gyro for driving sake, errors with the robot getting hit, and the overall roughness of games may throw the gyro off, which in turns completely messes the driver up

4. IMHO, I have yet to see a game in which they have been a bad choice, more often than not poor proformances with omni drive systems have been based on how the driver drives the bot (trying to get into pushing matches, for example,and drving it like it was a 4 wheel drive bot). I have seen many many chances in the last few competetitions where a good (driven) omni bot could do very very well. Especially when the functional part of the bot (the arm or shooter or whatever) is designed around the drive system (for example a three axis turret for the 2006 game, so you can run around other robots by the ramp and still score points).