View Single Post
  #11   Spotlight this post!  
Unread 30-10-2007, 17:11
TheOtherGuy's Avatar
TheOtherGuy TheOtherGuy is offline
Unregistered User
AKA: Kevin Forbes
FRC #4183 (Bit Buckets)
Team Role: Engineer
 
Join Date: Jul 2006
Rookie Year: 2006
Location: Tucson, AZ
Posts: 408
TheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond repute
Re: Nintendo DS Scouting System

I'm currently exploring the wonderful world of C++. It is without a doubt one of the (if not the) most flexible and useful programming language I've come across. (I just found out about the vector class)
The idea is to make a very easily editable version of the program so that it can be changed from year to year and team to team without having to reprogram the entire system (ie I'm thinking about making a library).

Anyway, I really like the idea of having a central "Hub" set up as a wifi center so that teams can connect and view other team's stats. There are just no bounds with DSs!

Also, I've set up a simple blog sort of a thing at project1726.org/ds3.
__________________