Quote:
Originally Posted by Gdeaver
I'm a little surprised that all the posts mentioned FPS. A measure of velocity and no body had an comments on acceleration. What good is a robot that has a top speed of XX fps if it takes the entire length of the playing field to reach that speed. A robot with a low top speed and very quick acceleration can be very useful in some games.
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this may be that it's kind of assumed that the robot is responsive and quick to accelerate; Well maybe it isn't, but I hope people would assume that

. Definitely a good idea of you to point that out there, you never know what some people will do/assume....
I think in most cases, unless your going with some really high speeds, you will have very fast acceleration. Our 'bot this year had a top speed of 9.5 fps, and hit 9 fps in .2 seconds according to JVN's calc. I know in person it was slightly slower, but still no more than .5s to near top speed. Also, the in 05 and 06 we ran the old KOP trans with two small CIMs and had similar similar accelerations.
I think it'd be pretty hard to build a bot within a reasonable top speed that didn't accelerate quickly.
but then again, I've seen some strange things.........