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Unread 28-11-2007, 14:37
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Ambitiously Disappointing
AKA: Andy Burchardt
FRC #0171 (Cheese Curd Herd)
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Re: [Official 2008 Game Design] Game Elements and Subtasks

I like MVL's game this year hahah. A ramp, not necessary rotational like in MVL, but still, extra points for when the ramp is titled towards or away from your side. It would make for a great battle depending on the bonus value. The ramp would start balanced and you could go from there. It would have to be large enough for robots to drive on it. It is similar to 2001, but instead you could go around the ramp. Maybe making it a little wider would be cool too. Like Karthik mentioned, keep the bonuses, but please don't make them so valuable that a team can stick a couple of flaps on the kitbot and call it a ramp-bot.

MVL Ramp: http://www.chiefdelphi.com/media/photos/29188
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