Quote:
Originally Posted by Ben Piecuch
I find it hard to believe that FIRST would go through the trouble of making this component, and then only using it for Autonomous. Here's a little history to prove this.
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Perhaps I should rephrase that. I intended to say that it would only be necessary in autonomous. Simply from the reasoning that it would be quite out of character for the GDC to design a game where the only option for success in auto OR tele-op was to use this sensor on your robot so you could tell which whatsit needs what gizmo to maximize your points. Like I said, there will at least be visual clues for the spectators to follow along with that would clue in drivers. And I refuse to believe that the the GDC would make something like this absolutely mandatory to having a successful robot.