Quote:
Originally Posted by sishu7
You will think I'm CRAZY...
Our design team captain e-mailed me to tell me about this dream where he's reading the game manual for this year (lol)...
it IS a water game (in a way). Teams connect pipes and blocks (with enhanced capabilities or score multipliers activated by IR or something like that) to make the longest possible path to a bucket. Human player controls water flow from a spigot. Score is like length of pipe * percentage of bucket filled * any score multipliers).
I laughed at him... but it is a water game that would not involve a lot of manipulation of the standard chassis to work.
|
Sounds like a game we would see on Double Dare back in the day, or maybe in an
Escher drawing.
Very cool concept though for sure.