Quote:
Originally Posted by robogeek753
Hmmmm... CTF, thats interesting. But generally you have to be able to get "out" and release the flag, let the other team bring it back to base etc. How would that work? The robots have to stay on the field the entire time.
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here's how i'm going to break it down,
3-4 robots on each alliance at the start.
In the center of the field the is a pipe wall with flag holders on 3 racks that swing.
The flags can either be fed through the human player spot or picked out of the racks against the alliance's wall or from the floor, of course.
Each Alliance has their own special flag that can be captured from the zone.
The teams will be allowed to put one flag in the robots at the start for auto mode.
There are Red flags (score for red alliance), blue flags (score for blue alliance), 2 white flags (one to each team, which blocks the score from a whole rack of flags) and the main alliance flag which is bigger then the other flags. (blue/red)
Score in auto 10 points
Each individual flag is 5 points
Main alliance flag capture is 50 points
end of game: the alliances gets minus 2 points for ever normal flag (meaning not alliance and no white) besides the ones on the wall in their zone
alliance gets 50 plus points if their alliance flag was not captured.
One robot defends the zone, two offense or one defends, one blocks the other alliance and one offense.