Quote:
Originally Posted by sumadin
I would say it isn't. To my understanding (and the way I'd use it) the whole point of the disabled function is to initialize variables and do some setup. Hence, as far as I'm concerned, there's no need for an initializing function to the initializing function.
|
Well as I understand it, you're still getting valid data from the OI in Disabled mode and teams have used this fact to select auto modes before matches start. So presumably, you'd want a Disabled_Init() to re-initialize this variable to a default value if you had to do a restart. I can see uses for it, but mostly I think it should be left in just for consistency between the different modes.