Quote:
Originally Posted by Bharat Nain
I think the game hint is very simple and all of us are way over analyzing it. It probably has something simple to do with something on the co ordinates/bearing.
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Well, here's a thought -
could the field/field element(s) be relatively simple and become more complicated with options/opportunities presented for teams to take advantage of or not.
Rack 'n' Roll was like that in several areas, in my opinion. Lots of levels of involvement during design/build and during the competition among the alliances.
This is neither here nor there but all the spires around the area of Copley Square would invite a great ring toss or stacking game. (I know, this has been suggested.

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