
05-01-2008, 12:29
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Animator of Doom
AKA: Nicole
 FRC #0973 (Greyhound Revolutionary Robotics)
Team Role: Animator
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Join Date: Nov 2006
Rookie Year: 2006
Location: Atascadero
Posts: 7
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Re: 2008 Game- Overdrive
Quote:
Originally Posted by H4X@174
The game is, in contrast to Dean's thoughts incredibly simple. I believe that it, in some ways diverted FIRST from tradition, however, as I've been mulling it over, it IS too simple in many ways. I guess we'll just have to wait and see if there really isn't pushing, I mean come on, the whole game revolves around being at least slightly aggressive, what are bumpers for?
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Probably for the "light bump" to notify another robot that you want to pass. And because those track balls are massive. 
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