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Bumpers
Everyone seems to be discussing scoring and balls, and I didn't feel this fit anywhere so...
I've read through the majority of section 8, and it mentions the STARTING CONFIGURATION and the PLAYING CONFIGURATION but fails to say how bumpers apply to these.
What I mean is if I wanted to make a robot that tips over at the start to give me a larger base (as I know has been done in the past) in my starting configuration do I have to have bumpers covering 2/3 of the perimeter in the bumper zone, or does this only apply to the playing configuration(s)
This 2/3 also confused me, if we wanted to create a plow of some sort in the base to herd balls is this blow added to the perimeter.
If I normally have 38"+38"+28"+28", a simple rectangle, would mean 88" of bumpers, then would a rectangle with a 10" indent in the 38" with a length of 30" mean 38"+28"+28"+4"+10"+30"+10"+4" mean I'm forced to have 103" which isn't even possible if I only want to put bumpers on the 3 unindented sides (38+28+28=94 which is <103)?
Sorry if that was lengthy and confusing
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