Quote:
Originally Posted by Tetraman
but in the simplicity there isn't enough room for incredible innovation and hurts teams in the longer run.
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EXACTLY! ARGH! I hated that, this year, it took us all of an hour to exhaust our feasible strategies before we turned to highly eccentric and probably illegal ones. I like being able to weigh a few good options for a couple days. I would have much rather had an overly complex game this year. They're fun to design for and even more fun to whine about.
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Electrical Engineer (in training)
Also grows carnivorous plants.
BEACH CITIES ROBOTICS:
2007 FTC "Quad Quandary" World Champions