View Single Post
  #1   Spotlight this post!  
Unread 23-06-2002, 23:19
archiver archiver is offline
Forum Archival System
#0047 (ChiefDelphi)
 
Join Date: May 2001
Location: Pontiac, MI
Posts: 21,214
archiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond reputearchiver has a reputation beyond repute
Game option #1: Basket'Bot !!

Posted by Andy Baker.

Engineer on team #45, TechnoKats, from Kokomo High School and Delphi Automotive Systems.

Posted on 8/13/99 7:36 AM MST


In Reply to: Successful ingredients posted by mike aubry on 8/12/99 8:31 PM MST:



Good idea, Mike.

I'll go first. Here's my idea:

Robot Basketball (yeah, I'm from Indiana) !!!!!

(my comments are after the ---> )

: - fast paced (must encourage motion and movement)
--->YEP
: - pleasing to the eye (can see all the action from a specified vantage point)
--->YEP
: - colorful (color excites and is easier to market)
--->We could use the old ABA or the new WNBA ball (and the women of the WNBA to promote the competition!)
: - simple, clearly understandable objectives (a calculator is not req'd to keep score)
--->YEP
: - teamwork oriented (if alliances are used)
--->Two robots per side, and one HP located in a box at midcourt... only for passing
: - does not favor or penalize offensive or defensive strategies (one way can't always beat the other)
--->They'd have to play both
: - does not penalize a good team by aligning with a not so good team (if alliances are used)
--->Hmmm... maybe make it three teams per side
: - must encourage multiple solutions (isn't balancing the tradeoffs fun?)
--->Different plays and different strategies (just like regular hoop teams)
: - rewards teams that are creative in solving the problem (how to turn the kit into a functioning robot)
--->Especially solving a problem (or playing a game) that EVERYONE knows
: 2nd - Determine the number of robots that will be playing at one time
: - how many teams per alliance (2,3,4...)
--->4 or 6, with only 2 or 3 on the court at a time. Subs would be frequent
--->(overheating, breakages, strategy changes, foul outs, etc.)
: - how many alliances (2,3,4...)
--->2
: 3rd - Determine the size and shape of the playing field
--->a regulation basketball court
: - must be large enough to see easily from the stands at Disney
--->This requires a basketball stadium or arena for large contests, but we can do demonstrations
--->anywhere there is a hoop
: - colorful (red, white, blue, yellow, green) too light and too dark is bad
: - mass (weight) sensitive to human player strength limitations
: - size cannot be temperature sensitive
: - material must be robust enough to endure a battle between robots without being damaged
--->No problems there
: - must be easy to determine value of score by judges
--->Score just like a regular game
: 5th - Determine what and how the playing pieces should be manipulated to produce a score
: - where do the start from
: - where should they end up
: 6th - Determine the scoring value
: - base score
: - multipliers (if used)
--->There can be different point values from different locations (dunk = 1, 10 ft out = 3, etc.)
: 7th - Determine where the robots should start from (starting robot position and human positions)
: 8th - Determine if robots final position should add or subtract or multiply value of score

--->The referees can be out on the court with the 'bots, calling charges, fouls, etc.

--->This would almost be comical to watch. We can push the entertainment factor of this. What I'm focusing on is a game that would fit right into a halftime show of an NBA, college, or high school hoops game. We can have some hoops superstar as a spokesman (or woman). This thing would be simple to sell and publicize, and the media would fall in love with it!

---> So, whaddya say?.... let's HOOP IT UP!!!

Andy B.


__________________
This message was archived from an earlier forum system. Some information may have been left out. Start new discussion in the current forums, and refer back to these threads when necessary.