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Unread 23-06-2002, 23:20
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#0047 (ChiefDelphi)
 
Join Date: May 2001
Location: Pontiac, MI
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Now that sounds fun

Posted by Tom Vanderslice.

Student on team #275, ORHS/AST/Hitachi, from Academy of Science and Technology and Hitachi.

Posted on 8/15/99 2:32 PM MST


In Reply to: FIRST- cubed! posted by colleen on 8/13/99 10:36 PM MST:



Geez...i only just read it and i'm already thinking abouthow to solve it..

but just some thoughts ont he whole game idea thing...

I'm all for basic scoring but I dunno...i think the games get better ast he scoring gets harder...i like this scoring...but
one thing...the stacks 'block values' oughta double each time...(first block-1, secondblock-2, thirdblock-4, fourth block 8, etc.)
(hey...we're engineers...we all know our powers of two right.. ...this would reward people more for taller stacks...
b/c it is hard to stack things that are exactly the same size/shape even more than 4 or 5 high...even when you're doing it
by hand once they are over your head its really hard...so the high blocks oughta be a lot more...

also...i wouldn't say a opponents block nullifies the stack...i'd just say that all blocks are worth what they are where
they are...(if my opponent has 3 blocks...and then i put on on top of that...i get the points for the fourth block int eh stack
they get the points for teh 1st 3....)...b/c my thinking is...if i get close enough to an opponents stack to put a block on it
i'm just gonna knock it over unless its well worth my while to stack on it...

also...maybe turn the field into more of a 'cage'...or at least have nets up the side...so that stuff doesn't fall out of the field
b/c it would take a lot longer to retrieve 3 or 4 blocks that fell over ina tower than it would to grab a floppy and throw it back in..

just some thoughts...but i htink that game sounds pretty cool...maybe a little bigger field too...

Tom

Tom


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