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Re: Best Way to Get Points
Working through it, hurdling turns out to be one of the major point getters in the teleoperated period, but it is an incredibly complex process. it is the major challenge with this game to take control of this excessively bulky object.
I think though, that hurdling alone will not be what wins the match. it could, but if we start seeing some teamwork and collaboration between alliance members, the strategies may be what wins over the brute strength (it usually is). for example, if you can get a system where your alliance finds a way to pass the ball over the wall and over the overpass in quick succession, then it would eliminate the need to drive and the points would rack up like crazy.
thats just a simple strategy with obvious flaws, but its apparent how a strategy like that may be used to overcome brute scoring power.
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A few of my favorite numbers:
175 176 177 195 230 558 716 1024 1071 1592 1784 1816
RPI 2012
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