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Unread 07-01-2008, 14:48
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EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,736
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A strategy note: Tipped robots

Let's suppose that there is a match in progress. A robot is attempting a hurdle when--BAM!--it falls over. Sideways. Now this robot is about 7' high and it lands across the track. The track is 13' wide, roughly, so the robot takes up half of it.

The point I am trying to make here is that one robot on its side will block a large portion of the track and create a traffic jam. The object of the game is to score lots of points. Having ANY robot across the track will slow that object significantly.

If you see a robot start to tip, please get under them and keep them upright. If they go over, please pick them up. This isn't NASCAR; we don't have "tow robots" to clear the way. We just have five other robots that are trying to score.

Remember, a tipped robot is your enemy, regardless of alliance. A driving robot is your friend, regardless of alliance.

(Oh, yeah, and if you tip, please compress as much as possible.)
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk