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Unread 08-01-2008, 11:59
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Re: Defense, It's still here.

Quote:
Originally Posted by Zyik View Post
Many people have been complaining about the fact that "There's no defense this year." I don't believe this, every year there has been some way of playing defense. It's true there won't be as much of the same kind of defense as Rack-and-Roll or Aim High, but they were different games. One thing 973 can do well is defense so I've put a lot of thought into this.

Isn't it still defense if you knock the opposing alliances balls off the overpass? This stops them from getting points, which is what I always understood defense to be.

Or how about "nudging" as the manual calls it, a robot trying to get into place to hurdle? Think about it, what happens if you get behind them and push them over the line? They're not allowed to turn around and go back and try again like Rack-and-Roll, if you do it right they have to go all the way around the track to try again, or at least close to that. If you really play your cards right you might even manage to get their herding points reduced. Do it suddenly so that they don't manage to get rid of the ball, if it stays in contact with the robot as it crosses the line. If you're pushing the robot you shouldn't be in contact with their trackball.

This falls under
<G10> Each TRACKBALL that has CROSSED its own FINISH LINE while not in contact with a ROBOT of the same ALLIANCE will earn 2 points. A TRACKBALL that has CROSSED its own FINISH LINE which contacts ROBOTS of both ALLIANCES while CROSSING will earn 2 points.
An example of this: Lets say I have a typical six wheel kit bot and the "only" thing it can do is race around the track for points. Lets also say that one of the robots on the opposing side is a hurdling robot that operates via scissor lift and omni drive. (Nothing against scissor lifts, just an example) The hurdling robot has a Trackball in their possession and is just rounding the corner to enter their alliance zone. I should be able to use my kit bot and push the hurdling robot over their alliance line fairly easily. They won't have started to hurdle yet so G42 is not in effect. The trackball will cross the line and will have to make the rounds around the track again in order to be hurdled. If I just have my kit bot harass the hurdling bot every time they get near their scoring area I'm playing a success defense. I'm also scoring points by going around the track. Win-Win.

<G42> Protection While HURDLING – A ROBOT in the process of HURDLING shall not be subjected to overt, blatant, or aggressive contact that interferes with the HURDLING attempt. Each incident will be PENALIZED. Bumping to signal to pass (see Rule <G38>) a HURDLING ROBOT is permitted if no passing lane is open (see Rule <G43>). Incidental contact while passing the HURDLING ROBOT or otherwise engaged in normal game play is permitted.
This is in no way saying I'm going to build a kit bot, but this would be a way for a rookie team with many resources to build a good robot.

Is this un-GP in anyones mind? Any more ideas about how defense can be played in Overdrive? It's different from previous games we've seen yes, but it's still FIRST and I haven't seen a FIRST game yet that you can't find some way of playing defense in.
Part of this I posted in another thread previously, but I think that it dissevers a thread of it's own. Apologies in advance for errors, it's 5:21 am and I haven't gotten any sleep
I think this is a blatant violation of the intent of the rules.

Any way that the rules can be read to allow defense (pushing/interaction between one robot that is trying to stop another from getting to a certain location, or from doing a certain task) seems to be complete lawyerism to me.

I think everyone is sick of seing boxes on wheels that just run around the field bashing the heck out of anyone who can score (Let's see how long it takes for Travis to come in here and tell me some people enjoy it ). My understanding of the rules is that they are intended to keep this from happening.

I would be very disappointed if teams took to subterfuge to attempt to play defense (ie: "bumping" to pass, by pushing a team halfway across the field, etc).
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