Quote:
Originally Posted by iCurtis
BLUEABOT proceeds around the BLUE FINISH LINE with a BLUE TRACKBALL as the clock counts down. As the end game approaches, he places it on the OVERPASS (above the BLUE FINISH LINE). Then, he continues around the track, desperately trying for another lap, thinking the RED alliance will not have time to descore. Well, REDABOT has other plans, and displaces the BLUE TRACKBALL in such a way that it CROSSES the BLUE FINISH LINE, and proceeds counterclockwise around the track.
As I understand it, while the BLUE ALLIANCE no longer recieves a 12 point bonus, they will recieve an 8 point score for the HURDLE. So the RED ALLIANCE has achieved only a 4 point swing.
If REDABOT was to displace the BLUE TRACKBALL in such a fashion that it bounced off, backwards (aka in a clockwise direction), then there would be no hurdle per the definition of CROSSING, correct?
This could make the end game very pins and needles if robots are not good at knocking balls out in one direction. 
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You can go clockwise within the current quadrant that you are in, so the REDABOT could be past the BLUE finish line, yet still turn around and knock it back CLOCKWISE.
But I do agree that it could get very tight at the end.