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Re: New C18 3.0+ Compatible FRC Code
I've finally been able to compile the 3.1 code, so I started looking over it. It seems that it's a lot cleaner than the past few years' code, but I'm used to those, so I've got a few questions. In the past few years we just put our processing of inputs on the joysticks in Default_Routine(). (This is probably not the best way to have done it, but oh well) I'm assuming we should put all of this code such as using the buttons and stuff into Teleop()? Thanks for the help, great code!
-Arty
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