Quote:
Originally Posted by XxMORTteam11xX
Also, your strategy and how you keep the ball balanced/ curled into your robot plays a vital role in the possible tipping/breaking of your bot.
My advice...just don't have the arm extended around turns. Only extend when you are ready to knock down/place the ball. Other than that, this problem really isn't trivial.
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no i meant another bot comming around as you are going to hurdle and running INTO you..
i have proposed a simple "throw the ball over" scheme where air would be used to simply chuck the ball over the overpass, hoping it doesnt hit an alliance bot on the other side... if it hits anything else, "we" (the department i designed with) didnt care, as long as we didnt break in the process