Quote:
Originally Posted by psh
How widespread is the use of floating point by the teams out there?
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In recent years, Team 95 has been around 50/50. Two years ago we prototyped an omnidrive that worked in field coordinates, and we did sin(), cos(), asin(), and acos() every loop, with no problems.
And last year, our infrared ranging system used lots of floating point as well, with no real problems, although I did help the students develop a fixed-point equivalent (we never subbed it in, however).