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Re: rangefinding/object detection
Our team, for this year's game, is planning on doing obstacle avoidance using distance sensors. The one's we're using are the ultrasonic Maxbotix ones. However, we found problems with using ultrasonics, they have a wide FOV that you cannot tell where exactly an object is in this FOV. (our FOV is about 2 feet wide at worst with a Maxbotix EZ1 unshielded). It just returns the closest distance it finds. Also, the maximum sample rate is 20Hz meaning scanning was ruled out of the question, especially if we're moving.
We did toy with the idea of putting a couple on one servo, offset so reading would be faster, and more fine.
After a little creative coding, and a sensor mounted on last year's robot's camera, I got it turn to a clear path when an object came within range, and in its view. Just a little teaser for anyone paying attention to one of my other posts.
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2005 Newton Division Finalists
2006 IRI Champions
2007 Curie Division Champions
2007 MARC Champions
2007 ARC Champions
2007 Capped in autonomous.... Twice
Just remember two things: THE Answer is 42, and
DON'T PANIC!
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