|
Re: NDS Overdrive Scouting System
A robot that gets lucky and has a high seed because they were in good alliances, will get a very low rating using performance based scouting (which is what 1726 is working on). The idea is to have one person scouting each of the 6 robots in a match, recording the points that robot makes, and this information about each robot for each match is put into a spreadsheet. We can sort this many ways, such as by laps made, balls herded for points, balls hurdled for points, hybrid mode score, etc. So, there really is no way for a poor performing robot to look good in our scouting report.
|