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Unread 13-01-2008, 17:46
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Re: Intentionally tipping and disabling your own robot FTW...

Quote:
Originally Posted by SlimBoJones View Post
Team Update #2 had an excellent resolution to some questions posed in the Q & A. This change made me wonder about an interesting strategy:



DISCLAIMER: I in no way support this strategy. Please don't misinterpret this post as intent to use this strategy myself or for my team. This question is asked as a result of investigating "game-breaking" strategies, which is something we do as part of our game analysis.

Suppose you built a robot that extended upwards, that if tipped, would block an entire lane of traffic, such that no other robot could pass. Attempting to push this robot out of the way would also be futile.

If at any time during the match, your alliance gained a lead (i.e. maybe 12 to 8 after hybrid mode), if your robot were to tip and be e-stopped, effectively blocking all traffic, would that not prevent scoring for the remainder of the match, thus securing the win?
Simply can not be done:

If you had a mechanism that purposely tipped over the entire robot, that would also be a mechanism that articulated the standard bumpers outside the bumper zone and it would not pass inspecition. The key here is to get the E-stop for tipping. You can not just raise something up ten feet or so, hit the E-stop as it is falling and then say you tipped to avoid further penalties.

EDIT: I could see a mechaism getting past the inspectors, however, after the first time it was used on the field I could see a Head Ref. sending it back for inspection and not allowing it back on the track until the design has been corrected (S01). Anything 10-12 feet tall that that could tip where the guardrail is only 20 inches high should be considered unsafe.

Last edited by ALIBI : 13-01-2008 at 17:54.