Quote:
Originally Posted by IbleedPink233
Considering the huge variety of different designs that our team has concocted and considered (from the "roller-coaster" to the "flapper-doo" to the "hopper-bot" and beyond) - I think it's possible to have a huge variety of different, creative robot/component designs, even if they perform the same basic tasks.
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Hey we have flapper doos! I think MARS made a roller coaster too

Frankly, when I saw this game I could have told you what the pink bot would look like. So you guys didn't need to go through all that trouble
Anyway, I agree about the restrictive design envelope forcing most arms to look the same. The differences I think will be in the effectiveness. Some teams will handle the ball surely and quickly, others not so much. I think a lot of these arms will cause the bots to fall over, in lifting or hitting the overpass. Which might mean some nasty collisions, until they come off. Then we'll see some interesting plan b herding devices.