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Re: Creating day-glow (fluorescent) materials?
A Lens effect Glow might work:
Look at the 'Blade Material' part of this tutorial
http://www.oman3d.com/tutorials/3ds/...ber_fadi/2.php
You can tweak the parameters as needed. It works pretty well for non-lightsaber objects too (I used it on a hoverboard I modeled for a game the other day)
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Team 830 Mentor (2006 - 2008)
Team 74 Animator (2001-2004)
2008 Great Lakes Regional Animation Award Winners' Mentor
2004 West Michigan Regional Animation Award Winner
2003 Great Lakes, Midwest, and West Michigan Regional Animation Award Winner
Last edited by Efalunt : 25-01-2008 at 12:41.
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