Quote:
Originally Posted by ALIBI
1. Going straight has not been that big of a problem and using the robocoach to correct for traffic will offer some help to cross at least two lines. Think of the robot that hugs the center divider and turns left when it runs out of wall or the robot that hugs the oustide wall and follows it around. Who says that it takes 5 seconds to remove the trackball? Suppose that you could remove the trackball without stopping. I do agree that if you can get contol of the trackball when you remove it from the overpass, you will have some advantage. Getting a trackball off the floor will take some time if you opposing alliance is pushing your trackball around.
3: To hurdle you have to be at your own finish line and the trackball must have crossed the opponents finish line. To place, the trackball does not have to cross the opponents finish line nor does it have to be placed above your own finish line. I just think that you have more chance of being in position to place at the end than hurdle.
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I don't doubt that the occasional team will be able to knock the ball off without stopping. We're attempting to be one of them. However, teams in general have such a bad track record at autonomous, I'm not willing to give us as a whole the benefit of the doubt enough to suggest it will be common. I'm much more inclined to believe it will be rather rare (on the order of less than 3 robots a regional).
On the other hand, the more I think about 3, the more I think I've changed my mind. I had forgotten about the fact that you have both sides to place, and for some silly reason had the stupid conception that if you placed you were magically barred from crossing.
So I would agree that placing is beneficial, but I think for some mechanisms it's going to be a more difficult task than hurdling.
Also, I'll rescind my 12 points being a high autonomous score. I wouldn't be on the average autonomous being higher than 12 though.