Quote:
Originally Posted by 1075guy
My thoughts on this is that 'toggle' is one action. it does the same thing every time. Invert the action that is currently happening. That being said, I still dont think all this talk is even required because you only NEED 4 actions. (Pos 1,2,3, and go to other side)
Your 'get ball from rack' function may not always do exactly the same thing, since its going to use sensors, so why should the ruling be any different for a function called 'toggle' which merely does something based on current conditions.
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The difference is that it relies on sensors to give the state not on/off static states. The answers are there in the Q&A.