Thread: Zdepth
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Unread 12-02-2008, 08:38
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Re: Zdepth

Quote:
Originally Posted by BuddyB309 View Post
Some advice to you, after you made everything look all nice you need to dirty it up. Add an adjustment layer on top of every thing and add a slight Gaussian blur and some noise. This adds one more level of realisim, I don't know why but it just makes it look that much better. Glows, blurs, and noise make it real.
Mmaaayyybbbeee it's because the default scanline renderer isn't really good with antialiasing techniques or something, and you have slight pixelated edges on your models and blurring diminishes them in a rudimentary way, eh?

I'm just taking a stab here BuddyB, lol.
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