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Re: Launchers VS Arms
I agree that launching seems to be the most efficient way to do this. Also I think blocking a launch will be hard and can get ugly. I see no reason why a launcher can't get balls down (with a simple extending post or whatever), back up at the end is another story (not that important in my opinion). I think many of us went the conventional route with the arm. Which can get the job done almost as good, but I'm thinking this is a launchers game. 2 or even 3 good launchers that have a good hybrid mode will totaly dominate. Offense will win the championship, defense against 3 offensive bots will lose consistently. So if you can get the attention off your good launcher, with another launcher, or even 2 of them you're set. I don't think these feeding strategies are going to work well. I think they'll take too much time handing off the balls. So picking up well is just as important. Maybe a muscular ball grabber like 1902 and a couple launchers could put a good system together.
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