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Re: IR button coding rules
We've found that interference can sometimes be a problem. To cut down interference, we were thinking about having to press a sequence of buttons. For example, AAA might do action 1, AAB for action 2, ABA for action 3, and ABB for action 4. Thus, a team would have to press a number of buttons in order for our robot to be accidentally controlled by another team. This seems to violate one rule (cannot use buttons in a sequence) but, as GDC said, there is a one-to-one mapping (and only *four* possible end results). Would this be allowed?
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