Quote:
Originally Posted by Doug Leppard
In the scrimmages, has anyone seen how shooters did especially as related to arms?
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I can't say for an actual competition scrimmage, but at the scrimmage our team attended (which was really just an endless practice session on a full sized field) the 2 shooter bots totaled well over 20 hurdles, while the 5 or 6 arm bots totaled 1 or 2 hurdles. This might be slightly deceiving though as the shooters are extremely successful veteran teams (39 & 842) while most of the arms were fairly new teams and not yet finished with construction.
Quote:
Originally Posted by martin417
A well designed shooter (IMHO) can outscore most arm designs. It should be able to:
Acquire quickly.
Shoot on the run.
Avoid legal blocking maneuvers.
Place the ball on the overpass.
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The one humongous disadvantage I see against shooter bots is that they don't get the courtesy of protection during hurdling really, as there is no way to judge when they are attempting to hurdle. Standard defensive maneuvers of parking in front of them won't work, but instead it's very easy to push them from behind and not give them a chance to slow down to a speed they want to shoot at, and simply push them past the line so they must go around the field again to hurdle. I also see stealing a ball that has been launched as easier to do than stealing a ball that is just dropped over the overpass.
Honestly I think shooters are a bit easier to defend than arms, so although they may be able to score faster in theory, I think more intense defensive strategies against them will balance out their success.